Source File
doc.go
Belonging Package
sync/atomic
// Copyright 2011 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// Package atomic provides low-level atomic memory primitives// useful for implementing synchronization algorithms.//// These functions require great care to be used correctly.// Except for special, low-level applications, synchronization is better// done with channels or the facilities of the [sync] package.// Share memory by communicating;// don't communicate by sharing memory.//// The swap operation, implemented by the SwapT functions, is the atomic// equivalent of://// old = *addr// *addr = new// return old//// The compare-and-swap operation, implemented by the CompareAndSwapT// functions, is the atomic equivalent of://// if *addr == old {// *addr = new// return true// }// return false//// The add operation, implemented by the AddT functions, is the atomic// equivalent of://// *addr += delta// return *addr//// The load and store operations, implemented by the LoadT and StoreT// functions, are the atomic equivalents of "return *addr" and// "*addr = val".//// In the terminology of [the Go memory model], if the effect of// an atomic operation A is observed by atomic operation B,// then A “synchronizes before” B.// Additionally, all the atomic operations executed in a program// behave as though executed in some sequentially consistent order.// This definition provides the same semantics as// C++'s sequentially consistent atomics and Java's volatile variables.//// [the Go memory model]: https://go.dev/ref/mempackage atomicimport ()// BUG(rsc): On 386, the 64-bit functions use instructions unavailable before the Pentium MMX.//// On non-Linux ARM, the 64-bit functions use instructions unavailable before the ARMv6k core.//// On ARM, 386, and 32-bit MIPS, it is the caller's responsibility to arrange// for 64-bit alignment of 64-bit words accessed atomically via the primitive// atomic functions (types [Int64] and [Uint64] are automatically aligned).// The first word in an allocated struct, array, or slice; in a global// variable; or in a local variable (because the subject of all atomic operations// will escape to the heap) can be relied upon to be 64-bit aligned.// SwapInt32 atomically stores new into *addr and returns the previous *addr value.// Consider using the more ergonomic and less error-prone [Int32.Swap] instead.func ( *int32, int32) ( int32)// SwapInt64 atomically stores new into *addr and returns the previous *addr value.// Consider using the more ergonomic and less error-prone [Int64.Swap] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *int64, int64) ( int64)// SwapUint32 atomically stores new into *addr and returns the previous *addr value.// Consider using the more ergonomic and less error-prone [Uint32.Swap] instead.func ( *uint32, uint32) ( uint32)// SwapUint64 atomically stores new into *addr and returns the previous *addr value.// Consider using the more ergonomic and less error-prone [Uint64.Swap] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *uint64, uint64) ( uint64)// SwapUintptr atomically stores new into *addr and returns the previous *addr value.// Consider using the more ergonomic and less error-prone [Uintptr.Swap] instead.func ( *uintptr, uintptr) ( uintptr)// SwapPointer atomically stores new into *addr and returns the previous *addr value.// Consider using the more ergonomic and less error-prone [Pointer.Swap] instead.func ( *unsafe.Pointer, unsafe.Pointer) ( unsafe.Pointer)// CompareAndSwapInt32 executes the compare-and-swap operation for an int32 value.// Consider using the more ergonomic and less error-prone [Int32.CompareAndSwap] instead.func ( *int32, , int32) ( bool)// CompareAndSwapInt64 executes the compare-and-swap operation for an int64 value.// Consider using the more ergonomic and less error-prone [Int64.CompareAndSwap] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *int64, , int64) ( bool)// CompareAndSwapUint32 executes the compare-and-swap operation for a uint32 value.// Consider using the more ergonomic and less error-prone [Uint32.CompareAndSwap] instead.func ( *uint32, , uint32) ( bool)// CompareAndSwapUint64 executes the compare-and-swap operation for a uint64 value.// Consider using the more ergonomic and less error-prone [Uint64.CompareAndSwap] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *uint64, , uint64) ( bool)// CompareAndSwapUintptr executes the compare-and-swap operation for a uintptr value.// Consider using the more ergonomic and less error-prone [Uintptr.CompareAndSwap] instead.func ( *uintptr, , uintptr) ( bool)// CompareAndSwapPointer executes the compare-and-swap operation for a unsafe.Pointer value.// Consider using the more ergonomic and less error-prone [Pointer.CompareAndSwap] instead.func ( *unsafe.Pointer, , unsafe.Pointer) ( bool)// AddInt32 atomically adds delta to *addr and returns the new value.// Consider using the more ergonomic and less error-prone [Int32.Add] instead.func ( *int32, int32) ( int32)// AddUint32 atomically adds delta to *addr and returns the new value.// To subtract a signed positive constant value c from x, do AddUint32(&x, ^uint32(c-1)).// In particular, to decrement x, do AddUint32(&x, ^uint32(0)).// Consider using the more ergonomic and less error-prone [Uint32.Add] instead.func ( *uint32, uint32) ( uint32)// AddInt64 atomically adds delta to *addr and returns the new value.// Consider using the more ergonomic and less error-prone [Int64.Add] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *int64, int64) ( int64)// AddUint64 atomically adds delta to *addr and returns the new value.// To subtract a signed positive constant value c from x, do AddUint64(&x, ^uint64(c-1)).// In particular, to decrement x, do AddUint64(&x, ^uint64(0)).// Consider using the more ergonomic and less error-prone [Uint64.Add] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *uint64, uint64) ( uint64)// AddUintptr atomically adds delta to *addr and returns the new value.// Consider using the more ergonomic and less error-prone [Uintptr.Add] instead.func ( *uintptr, uintptr) ( uintptr)// AndInt32 atomically performs a bitwise AND operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Int32.And] instead.func ( *int32, int32) ( int32)// AndUint32 atomically performs a bitwise AND operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Uint32.And] instead.func ( *uint32, uint32) ( uint32)// AndInt64 atomically performs a bitwise AND operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Int64.And] instead.func ( *int64, int64) ( int64)// AndUint64 atomically performs a bitwise AND operation on *addr using the bitmask provided as mask// and returns the old.// Consider using the more ergonomic and less error-prone [Uint64.And] instead.func ( *uint64, uint64) ( uint64)// AndUintptr atomically performs a bitwise AND operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Uintptr.And] instead.func ( *uintptr, uintptr) ( uintptr)// OrInt32 atomically performs a bitwise OR operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Int32.Or] instead.func ( *int32, int32) ( int32)// OrUint32 atomically performs a bitwise OR operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Uint32.Or] instead.func ( *uint32, uint32) ( uint32)// OrInt64 atomically performs a bitwise OR operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Int64.Or] instead.func ( *int64, int64) ( int64)// OrUint64 atomically performs a bitwise OR operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Uint64.Or] instead.func ( *uint64, uint64) ( uint64)// OrUintptr atomically performs a bitwise OR operation on *addr using the bitmask provided as mask// and returns the old value.// Consider using the more ergonomic and less error-prone [Uintptr.Or] instead.func ( *uintptr, uintptr) ( uintptr)// LoadInt32 atomically loads *addr.// Consider using the more ergonomic and less error-prone [Int32.Load] instead.func ( *int32) ( int32)// LoadInt64 atomically loads *addr.// Consider using the more ergonomic and less error-prone [Int64.Load] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *int64) ( int64)// LoadUint32 atomically loads *addr.// Consider using the more ergonomic and less error-prone [Uint32.Load] instead.func ( *uint32) ( uint32)// LoadUint64 atomically loads *addr.// Consider using the more ergonomic and less error-prone [Uint64.Load] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *uint64) ( uint64)// LoadUintptr atomically loads *addr.// Consider using the more ergonomic and less error-prone [Uintptr.Load] instead.func ( *uintptr) ( uintptr)// LoadPointer atomically loads *addr.// Consider using the more ergonomic and less error-prone [Pointer.Load] instead.func ( *unsafe.Pointer) ( unsafe.Pointer)// StoreInt32 atomically stores val into *addr.// Consider using the more ergonomic and less error-prone [Int32.Store] instead.func ( *int32, int32)// StoreInt64 atomically stores val into *addr.// Consider using the more ergonomic and less error-prone [Int64.Store] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *int64, int64)// StoreUint32 atomically stores val into *addr.// Consider using the more ergonomic and less error-prone [Uint32.Store] instead.func ( *uint32, uint32)// StoreUint64 atomically stores val into *addr.// Consider using the more ergonomic and less error-prone [Uint64.Store] instead// (particularly if you target 32-bit platforms; see the bugs section).func ( *uint64, uint64)// StoreUintptr atomically stores val into *addr.// Consider using the more ergonomic and less error-prone [Uintptr.Store] instead.func ( *uintptr, uintptr)// StorePointer atomically stores val into *addr.// Consider using the more ergonomic and less error-prone [Pointer.Store] instead.func ( *unsafe.Pointer, unsafe.Pointer)
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