internal/abi.MapType.Hasher (field)
27 uses
internal/abi (current package)
type.go#L473: Hasher func(unsafe.Pointer, uintptr) uintptr
internal/concurrent
hashtriemap.go#L34: keyHash: mapType.Hasher,
reflect
type.go#L1845: mt.Hasher = func(p unsafe.Pointer, seed uintptr) uintptr {
runtime
map.go#L431: hash := t.Hasher(key, uintptr(h.hash0))
map.go#L501: hash := t.Hasher(key, uintptr(h.hash0))
map.go#L545: hash := t.Hasher(key, uintptr(h.hash0))
map.go#L634: hash := t.Hasher(key, uintptr(h.hash0))
map.go#L764: hash := t.Hasher(key, uintptr(h.hash0))
map.go#L1007: hash := t.Hasher(k, uintptr(h.hash0))
map.go#L1298: hash := t.Hasher(k2, uintptr(h.hash0))
map_fast32.go#L29: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast32.go#L78: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast32.go#L124: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast32.go#L223: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast32.go#L314: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast32.go#L442: hash := t.Hasher(k, uintptr(h.hash0))
map_fast64.go#L29: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast64.go#L78: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast64.go#L124: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast64.go#L225: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast64.go#L316: hash := t.Hasher(noescape(unsafe.Pointer(&key)), uintptr(h.hash0))
map_fast64.go#L446: hash := t.Hasher(k, uintptr(h.hash0))
map_faststr.go#L80: hash := t.Hasher(noescape(unsafe.Pointer(&ky)), uintptr(h.hash0))
map_faststr.go#L184: hash := t.Hasher(noescape(unsafe.Pointer(&ky)), uintptr(h.hash0))
map_faststr.go#L235: hash := t.Hasher(noescape(unsafe.Pointer(&s)), uintptr(h.hash0))
map_faststr.go#L334: hash := t.Hasher(noescape(unsafe.Pointer(&ky)), uintptr(h.hash0))
map_faststr.go#L461: hash := t.Hasher(k, uintptr(h.hash0))
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Golds is a Go 101 project developed by Tapir Liu.
PR and bug reports are welcome and can be submitted to the issue list.
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