math/rand/v2.Rand.Float64 (method)

8 uses

	math/rand/v2 (current package)
		exp.go#L40: 			return re - math.Log(r.Float64())
		exp.go#L42: 		if fe[i]+float32(r.Float64())*(fe[i-1]-fe[i]) < float32(math.Exp(-x)) {
		normal.go#L51: 				x = -math.Log(r.Float64()) * (1.0 / rn)
		normal.go#L52: 				y := -math.Log(r.Float64())
		normal.go#L62: 		if fn[i]+float32(r.Float64())*(fn[i-1]-fn[i]) < float32(math.Exp(-.5*x*x)) {
		rand.go#L208: func (r *Rand) Float64() float64 {
		rand.go#L337: func Float64() float64 { return globalRand.Float64() }
		zipf.go#L65: 		r := z.r.Float64() // r on [0,1]