Source File
shake.go
Belonging Package
vendor/golang.org/x/crypto/sha3
// Copyright 2014 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.package sha3// This file defines the ShakeHash interface, and provides// functions for creating SHAKE and cSHAKE instances, as well as utility// functions for hashing bytes to arbitrary-length output.////// SHAKE implementation is based on FIPS PUB 202 [1]// cSHAKE implementations is based on NIST SP 800-185 [2]//// [1] https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.202.pdf// [2] https://doi.org/10.6028/NIST.SP.800-185import ()// ShakeHash defines the interface to hash functions that support// arbitrary-length output. When used as a plain [hash.Hash], it// produces minimum-length outputs that provide full-strength generic// security.type ShakeHash interface {hash.Hash// Read reads more output from the hash; reading affects the hash's// state. (ShakeHash.Read is thus very different from Hash.Sum)// It never returns an error, but subsequent calls to Write or Sum// will panic.io.Reader// Clone returns a copy of the ShakeHash in its current state.Clone() ShakeHash}// cSHAKE specific contexttype cshakeState struct {*state // SHA-3 state context and Read/Write operations// initBlock is the cSHAKE specific initialization set of bytes. It is initialized// by newCShake function and stores concatenation of N followed by S, encoded// by the method specified in 3.3 of [1].// It is stored here in order for Reset() to be able to put context into// initial state.initBlock []byte}// Consts for configuring initial SHA-3 stateconst (dsbyteShake = 0x1fdsbyteCShake = 0x04rate128 = 168rate256 = 136)func ( []byte, int) []byte {// leftEncode always returns max 9 bytes:= make([]byte, 0, 9+len()+)= append(, leftEncode(uint64())...)= append(, ...):= - (len() % )return append(, make([]byte, )...)}func ( uint64) []byte {var [9]bytebinary.BigEndian.PutUint64([1:], )// Trim all but last leading zero bytes:= byte(1)for < 8 && [] == 0 {++}// Prepend number of encoded bytes[-1] = 9 -return [-1:]}func (, []byte, , int, byte) ShakeHash {:= cshakeState{state: &state{rate: , outputLen: , dsbyte: }}// leftEncode returns max 9 bytes.initBlock = make([]byte, 0, 9*2+len()+len()).initBlock = append(.initBlock, leftEncode(uint64(len()*8))...).initBlock = append(.initBlock, ...).initBlock = append(.initBlock, leftEncode(uint64(len()*8))...).initBlock = append(.initBlock, ...).Write(bytepad(.initBlock, .rate))return &}// Reset resets the hash to initial state.func ( *cshakeState) () {.state.Reset().Write(bytepad(.initBlock, .rate))}// Clone returns copy of a cSHAKE context within its current state.func ( *cshakeState) () ShakeHash {:= make([]byte, len(.initBlock))copy(, .initBlock)return &cshakeState{state: .clone(), initBlock: }}// Clone returns copy of SHAKE context within its current state.func ( *state) () ShakeHash {return .clone()}// NewShake128 creates a new SHAKE128 variable-output-length ShakeHash.// Its generic security strength is 128 bits against all attacks if at// least 32 bytes of its output are used.func () ShakeHash {return newShake128()}// NewShake256 creates a new SHAKE256 variable-output-length ShakeHash.// Its generic security strength is 256 bits against all attacks if// at least 64 bytes of its output are used.func () ShakeHash {return newShake256()}func () *state {return &state{rate: rate128, outputLen: 32, dsbyte: dsbyteShake}}func () *state {return &state{rate: rate256, outputLen: 64, dsbyte: dsbyteShake}}// NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash,// a customizable variant of SHAKE128.// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is// desired. S is a customization byte string used for domain separation - two cSHAKE// computations on same input with different S yield unrelated outputs.// When N and S are both empty, this is equivalent to NewShake128.func (, []byte) ShakeHash {if len() == 0 && len() == 0 {return NewShake128()}return newCShake(, , rate128, 32, dsbyteCShake)}// NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash,// a customizable variant of SHAKE256.// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is// desired. S is a customization byte string used for domain separation - two cSHAKE// computations on same input with different S yield unrelated outputs.// When N and S are both empty, this is equivalent to NewShake256.func (, []byte) ShakeHash {if len() == 0 && len() == 0 {return NewShake256()}return newCShake(, , rate256, 64, dsbyteCShake)}// ShakeSum128 writes an arbitrary-length digest of data into hash.func (, []byte) {:= NewShake128().Write().Read()}// ShakeSum256 writes an arbitrary-length digest of data into hash.func (, []byte) {:= NewShake256().Write().Read()}
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